#include <AnimationCurve.h>
◆ AnimationCurve() [1/3]
| UniDx::AnimationCurve::AnimationCurve |
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default |
◆ AnimationCurve() [2/3]
| UniDx::AnimationCurve::AnimationCurve |
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const std::vector< Keyframe > & | keys | ) |
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inlineexplicit |
◆ AnimationCurve() [3/3]
template<typename InputIt>
| UniDx::AnimationCurve::AnimationCurve |
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InputIt | first, |
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InputIt | last ) |
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inline |
◆ AddKey()
| void UniDx::AnimationCurve::AddKey |
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const Keyframe & | key | ) |
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inline |
◆ Evaluate()
| float UniDx::AnimationCurve::Evaluate |
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float | time | ) |
const |
◆ GetKeys()
| const std::vector< Keyframe > & UniDx::AnimationCurve::GetKeys |
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const |
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inline |
このクラス詳解は次のファイルから抽出されました: