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UniDx
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#include <Physics.h>
公開メンバ関数 | |
| void | initialize (Collider *collider) |
| Collider * | getCollider () const |
| bool | isValid () const |
| void | setInvalid () |
| void | initOtherNew () |
| void | addCollide (const Collision &col) |
| void | addTrigger (Collider *other) |
| void | collideCallback () |
公開変数類 | |
| Bounds | moveBounds |
| PhysicsActor * | actor |
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| void UniDx::PhysicsShape::collideCallback | ( | ) |
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| void UniDx::PhysicsShape::initialize | ( | Collider * | collider | ) |
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| PhysicsActor* UniDx::PhysicsShape::actor |
| Bounds UniDx::PhysicsShape::moveBounds |