UniDx
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UniDx::TextMesh メンバ一覧
継承メンバを含む
UniDx::TextMesh
の全メンバ一覧です。
_enabled
UniDx::Component
protected
Awake
() override
UniDx::TextMesh
virtual
checkAwake
()
UniDx::Component
inline
checkStart
()
UniDx::Component
inline
color
UniDx::TextMesh
Component
()
UniDx::Component
protected
doDestroy
()
UniDx::Component
protected
enabled
UniDx::Component
FixedUpdate
()
UniDx::Behaviour
inline
virtual
font
UniDx::TextMesh
gameObject
UniDx::Component
GetComponent
(bool includeInactive=false) const
UniDx::Behaviour
inline
GetComponentInParent
(bool includeInactive=false) const
UniDx::Behaviour
inline
getU16Text
() const
UniDx::TextMesh
inline
isCalledAwake
UniDx::Component
protected
isCalledDestroy
UniDx::Component
protected
isCalledStart
UniDx::Component
protected
isDestroyed
() const
UniDx::Component
inline
LateUpdate
()
UniDx::Behaviour
inline
virtual
name
UniDx::Object
Object
(ReadOnlyProperty< StringId >::Getter nameGet)
UniDx::Object
inline
OnCollisionEnter
(const Collision &collision)
UniDx::Behaviour
inline
virtual
OnCollisionExit
(const Collision &collision)
UniDx::Behaviour
inline
virtual
OnCollisionStay
(const Collision &collision)
UniDx::Behaviour
inline
virtual
OnDestroy
()
UniDx::Component
inline
protected
virtual
OnDisable
() override
UniDx::UIBehaviour
virtual
OnEnable
() override
UniDx::UIBehaviour
virtual
OnTriggerEnter
(Collider *other)
UniDx::Behaviour
inline
virtual
OnTriggerExit
(Collider *other)
UniDx::Behaviour
inline
virtual
OnTriggerStay
(Collider *other)
UniDx::Behaviour
inline
virtual
owner
UniDx::UIBehaviour
protected
render
(const Matrix4x4 &proj) const
UniDx::TextMesh
virtual
Start
()
UniDx::Component
inline
protected
virtual
text
UniDx::TextMesh
TextMesh
()
UniDx::TextMesh
transform
UniDx::Component
Update
()
UniDx::Behaviour
inline
virtual
~Behaviour
()=default
UniDx::Behaviour
virtual
~Component
()
UniDx::Component
virtual
~Object
()
UniDx::Object
inline
virtual
構築:
1.15.0